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Real-Time Kobold Fan Art

Realtime fan art of a Kobold in WoW, opted for a more human like skin tone.
This is my first fully developed project, learned alot throughout. Happy with the results, but looking forward to improve on many aspects on the next one.

My first fully developed project, many points to improve, but all in all happy with the result!

Posed in enviroment.

Posed in enviroment.

Enviroment was roughly sculpted then detailed in Substance Painter

Enviroment was roughly sculpted then detailed in Substance Painter

Top-Down

Top-Down

Clean render full

Clean render full

Clean side

Clean side

Will practice more with haircards, probably make some projects focussing solely on hair.

Will practice more with haircards, probably make some projects focussing solely on hair.

Clothes were made using marvelous designer & zbrush. Learned how important it is having an effecient remodel workflow.

Clothes were made using marvelous designer & zbrush. Learned how important it is having an effecient remodel workflow.

Skin details made in Substance Painter using textureXYZ alphas.

Skin details made in Substance Painter using textureXYZ alphas.

Technical Details, happy with the vertex count overall.

Technical Details, happy with the vertex count overall.

Pickaxe, First time making a prop "fast", made start to finish in one day.

Pickaxe, First time making a prop "fast", made start to finish in one day.